package outputmaze import ( "errors" "image" "image/color" "image/png" getMaze "mazesolver/internal/getmaze" "os" ) func EditMaze(points []getMaze.Point, oldPath, newPath string) (string, error) { imagereader, err := os.Open(oldPath) if err != nil { return "", err } image, err := png.Decode(imagereader) if err != nil { return "", err } for _, v := range points { updateColor(image, v, color.RGBA{0, 255, 0, 255}) } f, err := os.Create(newPath) if err != nil { return "", err } png.Encode(f, image) return newPath, nil } type Changeable interface { Set(x, y int, c color.Color) } func updateColor(image image.Image, p getMaze.Point, color color.Color) error { for i := p.Y * 10; i < p.Y * 10 + 10; i++ { for ii := p.X * 10; ii < p.X * 10 + 10; ii++ { if cimg, ok := image.(Changeable); ok { cimg.Set(ii, i, color) } else { return errors.New("Image not changeable") } } } return nil }